I was really looking forward to getting my grubby paws on
Eric Fuller’s version of Jeff Namkung’s Slow Waltz. I’d played around with a
couple of Jeff’s designs courtesy of Richard Gain’s Shapeways versions and found
the designs were excellent, so the prospect of getting my hands on a beautifully
crafted wooden version was more than a bit tempting.
My copy is made of sapele and macassar ebony and lives up to
Eric’s normal exacting standards. The two woods give a bit of a clue to the
shapes of the pieces – but don’t really make it too easy, after all this is a
level 14.8 puzzle, so there’s quite a lot of business to be done before you can
release any pieces at all – and it stays interesting pretty much all the way through
to the end, with the last two pieces not exactly falling apart either.
The puzzle starts with an almost complete 4*4*4 cube – there’s
a cubie missing from one of the faces. From there you start by opening things
up a bit and making some room so that you can get some of the more useful bits
moving around – there are a couple of really unusual moves that might evade you
for a while, depending on how you grip this puzzle. I discovered a couple of
blind alleys during the disassembly (and several more on the assembly!). It’s a
fun puzzle to sit and resolve as the movements do seem quite choreographed with
things first going one way, and then the other.
It may only have five pieces, but this is a really good
design ... for ages I found myself stumped on working out how to introduce one
particular piece because the “obvious” way to do it turns out to be less than
useless. This is probably the cube that I’ve had to take apart and reassemble
the most in order to get to know it – it’s a great little challenge.
...now if only I can get myself to stop counting 1-2-3 ...
1-2-3 ...
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