Rich Gain has been designing interesting interlocking cubes
for a while now… and for almost as long, he’s been tinkering with 3D printing,
and at the obvious intersection of those two pastimes, he sells printed copies
of his designs.
At the last MPP he had a few things for sale and I piled in
and bought a couple I didn’t already have.
Coronation Cube
was Rich’s entry in the 2014 Nob Yoshigahara Design Competition. Seven pieces will
form a 5*5*5 cube if you manage to coax them together properly…
It’s a long way from being a trivial assembly, and if you
are tempted to invoke the gods of BurrTools, you will be sorely disappointed,
for the gods will tell you it cannot be solved – which is all just really code
for “some rotations may be required”.
Starting with a pile of pieces, it’s not too difficult to
establish where each of the pieces needs to be as the result is going to be a
cube… getting them there, is another story, however.
There are a couple of pieces, coincidentally the same colour,
that would appear to be a logical end-game, so we concentrate on the rest of
them for now…
Experimenting with the rest of them shows that there’s a lot
of interlocking-ness going on in there… and a little rotating-ness along the
way… and it’s weird, almost planned (!) how the colours seem to be getting used
up together in the process… the puzzle rewards a bit of thinking along the way.
This one has only 6 pieces to assemble a 5*5*5 cube, but
IMHO offers an even better challenge.
There are a couple of pieces that offer some pretty clear
clues to their relative positions – it was pretty obvious to me how the blue
and yellow pieces should go together and I spent a while working on that as a starting
position… until I realised that there was in fact another way to combine them
which turned out to be a better idea… so I spent a while working from there.
Actually, I ended up spending quite a while working from
there!
Once you’ve got a few pieces correctly positioned, you can
generally work out if the remaining pieces can complete the cube or not,
moving onto another combination if that doesn’t really work… toward the end of
that process you’ll end up with a pair of pieces to slot in, without a
definitive answer as to which way around they should go… now comes the fun bit:
trying to derive the order of assembly that permits the complete assembly –
there are a lot of possible avenues to explore – most of which require some
other starting combination of pieces.
It’s a serious challenge for a simple-looking six-piece
puzzle… very rewarding once you finally get it all together, not least because
of all the movements required toward the end to place the final couple of
pieces in the right place… very rewarding!
Postscript: I took these two little puzzles along to Wil’s
King’s Day Puzzle Party and watched a huge number of people play with them –
most managed the Coronation Cube, but only a couple managed PIC#4 – clearly, it’s
a decent challenge!
hi Allard
ReplyDeletewhat a coincidence: today I started to make a PIP 4 from Wood( Oak-wenge-padauk ) but it Needs to make it very exact in the tolerances; I`ll post some pics whenever I`ll be ready
Thanks for the nice reviews, Allard. Glad you enjoyed them both. I’mprinting another batch now so I can bring some to the MPP this week,in case anyone missed out last time.
ReplyDeleteIf you fancy having a go at making your own copy, the printable design files are still available at Pinshape.com for just $2 (I only need to sell one more copy to actually get paid!)
...brilliant! - Look forward to seeing you a-Gain on Saturday... (saw-ree)
DeleteThanks for the write up Allard. What is the size in mm of the puzzles? Looks like its a bit larger than the British pound coin.
ReplyDeleteHi Jerry - that's a two pound coin that has a diameter of about 38.5mm ... and the cubes are 50mm.
DeleteBigger than two £1 coins, Jerry. They are 50 mm cubes. I find that 10 mm per unit cubie is the ideal compromise for a good usable puzzle that doesn’t take forever to print - about 1 hour to print each piece, or 6 hours per puzzle.
ReplyDelete