Way back in the mists of time
there was a competition to design a new Revomaze puzzle. The competition was
open to pretty much anyone who’d solved at least one of the puzzles in the
range (so that you know how they work, essentially) and quite a few folks took
up the challenge and submitted a design or two.
I think it’s fair to say that
not all folks who are able to solve puzzles would necessarily make half-decent
puzzle designers – and in fact a couple of the entries were delightful in their
total disregard for any need to actually be capable of being manufactured,
dismissing their little impossibilities with a casual remark intended to pass
across any responsibility for implementing these features to Chris Pitt, the
originator of the puzzles and runner-of-the-competition – “Place anti-matter
device here facing left/right” – not quite, but you get the general idea.
Chris gave feedback on the
entries he was receiving from time to time and at one stage let it be known
that there was a definite favourite in the pile. The eventual winner was judged
by a bunch of Revomaze-junkies, or serious puzzlers as I expect they’d prefer
to be known, and the result was totally unanimous, albeit not the entry that
Chris had thought was the front-runner.
Having selected the winner there
was the inevitable delay while the design was ‘improved’ (read: made even
harder!) and the manufacturing logistics were sorted out and then about a year
after we’d all signed up for one, the Orange Revomazes began arriving through
the mail.
Designed by Mark (mark76 on the
forums) who’s previously been noted in dispatches for making mini and micro
Revomaze puzzles and even giving some of them to arbitrary puzzle bloggers
[Thanks mate], the Orange design seriously shows
off not only his incredible skills with some fairly simple (his words) PC
design software, but also his creativity in coming up with a puzzle that
actually tells a story along the way as it winds through six or seven distinct
phases of the solution. Having opened mine and reading some of he back-story
that Mark’s published on the forum, I can see why it was the unanimous choice
of the puzzlers choosing the winner.
My Orange puzzle arrived during
December at just about the same time as the family descended for Christmas and I
took some time off work to spend with them – so it took a week or so before I
had even taken it out the box, and then several more weeks until I had actually
found much time to work on it – and I have to say that I rather enjoyed getting
back into the old routine of measuring and mapping and trialling and erroring.
This is a genuine old-school Revomaze – and a good mechanical puzzle –
everything is there in your hands and lovers of the earlier Revomazes will
definitely enjoy this one as well.
On the outside, it looks just
like any other Revomaze, with the colour of the sleeve being the only nod to
what’s inside. Once you drop into the maze for the first time, you’ll know it’s
different – there are traps everywhere, and negotiating a path around them is quite
a tricky task, with several spots that will stop any agricultural attempts at
solving it, futile. Wind your way through the first two parts (the village and
the forest) and you find yourself confronted by “the guard” – and getting past
him can take quite a while, especially since Chris tweaked something in there
to make it’s behaviour rather unusual, until you work out how to control it
properly – then it behaves rather well (and seeing that little piece of evil
for the first time is a real eye-opener!).
Past the guard and you
eventually get to storm the castle, only to find yourself locked in there in a
little feature that makes the Bronze swimming pool seem like a child’s
inflatable paddling pool by comparison. Once you’re out of the castle and
have negotiated the moat, there’s another chat with the less than friendly guard (and
if anything he’s even grumpier now!) before winding your way to the exit and
freedom – and an open maze with the chance to look at what the heck’s going on
in there…
Mark has used the space
incredibly well and re-uses bits in an almost impossible fashion. The guard is
a masterpiece of evil and I’m not surprised that it manages to keep people at
bay for hours / days at a time. I suspect that given the opportunity to test
the puzzle a bit more before they wound up production and unleashed it on the
public desperate for another Revomaze, a couple of potential short-cuts
(including one that I made use of) could have been designed out, creating an
even more phenomenal puzzle – as it stands it’s a great puzzle though and
probably has been rightly characterised as somewhere between the Bronze and the
Silver Revomaze in terms of complexity.
Definitely not a puzzle for the
faint-hearted or the casually interested puzzler – you either get totally sucked-in
and respect this puzzle, or you fail miserably – your choice!
Fantastic design Mark! You
definitely hit the sweet-spot of a puzzle that demands concentration without
making one that requires months of slogging. Thanks mate – and by the way, my
hands still hurt!
Just opened my orange today. It's a phenomenal puzzle - my favourite so far!
ReplyDeleteI didn't find any shortcuts and it took me an unfeasable amount of time to get past the first guard. The second guard was still a struggle but at least took only days rather than weeks. Looking forward to accessing the open forum
Kevin
Hi Allard,
ReplyDeleteNice review, thanks. I like your use of imagery; forest, castle, moat etc...you really make it sound like an adventure and giving the feeling that the maze is really a huge expanse of area with lots to cover!
Thanks Jerry - I can't take much credit for the imagery - those are Mark's descriptions of his design - and having worked through them, they're all pretty apt! allard
ReplyDeleteGood to see a little teaser of a map. I am still working on the blue just now but good to see my mapping may be on the right track.
ReplyDeleteI have the bronzeV2 and Orange waiting to be tackled. Which would you suggest to try after the blue?
Terry
Hi Terry - I'd suggest that you tackle the Bronze first - there is a sort-of progression from Bronze to Orange, in one important sense at least...Enjoy! allard
ReplyDeleteGreat review Allard! I really enjoyed this puzzle as well. I think I saw that potential shortcut when I looked at the core. However, it looked as if a small area had been filed off. I wonder if Chris became aware of this shortcut and corrected it on later runs.
ReplyDeleteThanks John! I know that Mark and Chris discussed some of the potential short-cuts and what might be done about them, so it wouldn't surprise me if he did improve the later ones slightly ... he's done that in the past. :-)
ReplyDeleteallard
There's a second batch being machined as noted on the website-and i have no doubt that this batch was the slightly improved ones with no shortcuts...
ReplyDeleteJust ordered my Orange and look forward to it!
Can anyone tell me, what the opening time is? How many hours are spent solving this puzzle?
ReplyDeleteThat will depend HEAVILY on how many others you've opened... could be 5 or 10 hours, could be hundreds.
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