Showing posts with label Pelikan. Show all posts
Showing posts with label Pelikan. Show all posts

Tuesday, 1 September 2020

Yin Yang

My personal favourite from the latest release of puzzles from the lads at the Pelikan Workshop was Yin Yang from the mind of Volker Latussek.

You have a handsome cherry and maple box and a set of six dark wenge pieces, each of which consists of a flat 3*2 part with an extra 1*2 bit attached to it somewhere. Now, even without any instructions, it’s pretty clear on this puzzle that you need to inveigle the pieces inside the box without breaking anything along the way.  Doing that will make it clear where the name comes from – the top of the box will look like a slightly blocky Yin Yang symbol…

I quite like this design because it straddles the difficulty level rather neatly – not too many pieces, and not many different ways to build the required 4*4*3 shape that needs to be inside the box… in fact there are very few ways of assembling such a block – which to my mind makes this a little simpler as a puzzle because it means bashing through far fewer potential assemblies to see which ones won’t fit inside the box. (That bit usually takes me the absolute longest!)

 
Think(c)ing about things will also tell you how some of the pieces must be orientated and that really helps cut down the assemblies to start with… combine those two things, and some deductions about how the last piece(s) need to go
into the box and you’ll find you don’t need to bash through an awful lot of potential assemblies at all.

Finding the exact way to handle said inveigling will cause a little bit of head-scratching, but again, some Think(c)ing is well rewarded.

I reckon this one provides a nice challenge and a pretty decent reward of an “A-Ha!” moment without having to wade through too much slogging – as long as you’re prepared to Think(c) a little.

Thursday, 7 June 2018

A couple of new cameras


Ages ago I spotted a picture of a Kumiki-style camera on Bernhard Schweitzer’s site which I subsequently discovered had been designed by William Waite and made by Pelikan. The Camera Conundrum had received an Honourable Mention in the IPP23 Puzzle Design Competition – so I set about trying to find one…

Recently the good folks at the New Pelikan Workshop recreated this old classic and it was briefly available for sale once more – sadly I missed that opportunity and my search continued. But my dogged determination recently paid off when I found a copy of the original Camera Conundrum available for sale… I did not miss out this time! 

Resembling an old instamatic camera with a magicube flash on it [remember those?!] it’s a handsome little puzzle whose aim is disassembly and reassembly, finding a hidden compartment along the way… the coolest thing though is how various actions that you’d associate with those old cameras have been incorporated into the solution. 


At some point during the solution you’ll press the shutter release, manipulate the flash, focus the camera and wind on the film [actual film, remember that?!]. 


Somewhere along the way you’ll discover a drawer with a secret little hidey hole – plenty big enough for a standard ball bearing noise-maker, it turns out. 


Even with a pile of pieces, it’s not horribly complicated to work out where things need to go, and there’s a reasonably logical progression to building up your little camera… you have to love the way William’s made so many of the moves resemble things you’d actually do with these cameras.

The second camera comes from Hideaki Kawashima – one of the indecently talented gentlemen of the Karakuri Group. Back in 2014 he produced a fiendishly difficult Twin Lens Reflex Camera whose second compartment had me baffled, and he’s done it again with his Spring Camera. 


This one resembles an old vintage Voigtlander from around the 1930’s. Once again the detailing on the camera is stunning – you get the impression that lots of the detailing is there purely to make it look the part, but you won’t shake the feeling that some of those little thingies are going to be helpful in opening up this box…


…and so it is – find the right things to do and the front panel opens and the lens unit pops out – all very theatrical… you’ll find yourself closing it up and popping it open over and over again – it’s quite addictive. 


Get that far and you have a wonderfully functional little object… but still no idea of how to open the box… that takes a few more moves and some imagination… applied liberally and you’ll find you way into the little treasure compartment.


An absolutely stunning piece from a young man who is clearly passionate about his photography as well as his woodwork – the photos he puts up on his Instagram feed are fantastic – occasionally there’s even a puzzle pic or two on there…


Here’s hoping there’ll be even more little wooden cameras in future…

Wednesday, 13 July 2011

William’s Wonder


I picked up a lovely copy of William’s Wonder from Kayleb’s Corner earlier this year and I’ve been meaning to write about it for ages. This 4*4*4 cube was designed by William Waite and I’m pretty sure that this example was made by Pelikan. It looks like a nice honest cube, although some of the shapes around the outside suggest that it’s going to be at least a little unusual. 

Finding the first piece that moves is fairly easy – prodding and poking around randomly will eventually identify a piece that slides upwards (identifying the single void in the cube, in case you’re interested). From there, noting what’s moved you should be able to work out what should move next, right? After all, if this is a serially interlocking cube, then it must point you in the right direction ... except it doesn’t seem to! You can see where you’ve opened up a gap – you know the next move must then use that gap, but all the pieces around the gap don’t appear to move ... ratfink!

Sneaky chap that Waite guy – the way he’s designed the pieces, you’re virtually assured that for the first while you’re going to be tugging on either ends of the same piece, or trying to push two bits of the same piece toward one another ... and the crafty chaps who made this puzzle have added another layer to that by deliberately throwing you off the scent in the way that they’ve chosen to align (or not align!) various blocks that form the individual pieces.

Right, so once you manage to get over the not-so-obvious (to me, at any rate!) pitfalls and find the second move, you can expand the five bits of the cube until the fifth move allows you to remove your first piece. 

I know that I’m relatively new to these sorts of puzzles, but the designers’ ingenuity really amazes me – how they can come up with such unique, complicated interlocking schemes within the confines of a 4*4*4 cube is impressive. 

William’s Wonder is a delightful cube that draws you in by giving you a really simple, easy to find first move and then holds you hostage for ages while you try and find the second move ... highly recommended, if you can find one!